Spells are learned from the class trainer. Druid trainers are located in the starting area for Night Elves and Tauren, as well as most major cities. Listed below are the spells available up to level 10.
Alliance trainers can be found in: Darnassus (Cenarion Enclave), Teldrassil (Dolanaar), Stormwind (The Park), Felwood (Talonbranch Glade), and Azuremyst Isle (Valaar's Berth).
Horde trainers can be found in: Thunder Bluff (Elder Rise), Mulgore (Bloodhoof Village), Feralas (Camp Mojache), and Silvermoon (Walk of Elders).

Moonfire

Rank 1
Requires level 4

Burns the enemy for 7 to 9 Arcane damage and then an additional 12 arcane damage over 9 sec.

Thorns

Rank 1
Requires level 6

Increases the friendly target's armour by 25 for 30 min.

Wrath

Rank 2
Requires level 6

Causes 25 to 29 Nature damage to the target.

Entangling Roots

Rank 1
Requires level 8

Roots teh target in place and causes 20 Nature damage over 12 sec. Damage caused may interrupt the effect. Only useable outdoors. (Note: Shapeshifting also breaks roots.)

Moonfire

Rank 2
Requires level 10, Moonfire (Rank 1)

Burns the enemy for 13 to 17 Arcane damage and then an additional 32 Arcane damage over 12 sec.

Thorns

Rank 2
Requires level 14, Thorns (Rank 1)

Thorns sprout from the friendly target causing 6 Nature damage to attackers when hit. Lasts 10 min.

Wrath

Rank 3
Requires Level 14, Wrath (Rank 2)

Causes 44 to 52 Nature damage to the target.

Moonfire

Rank 3
Requires level 16, Moonfire (Rank 2)

Burns the enemy for 25 to 31 Arcane damage and then an additional 52 Arcane damage over 12 sec.

Entangling Roots

Rank 2
Requires Level 18, Entangling Roots (Rank 1)

Roots the target in place and cause 50 Nature damage over 15 sec. Damage caused my interrupt the effect. Only useable outdoors.

Faerie Fire

Rank 1
Requires level 18

Decreases the armour of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.

Hibernate

Rank 1
Requires level 18

Forces the enemy target to sleep for up to 20 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on beasts and Dragonkin.

Nature's Grasp

Rank 2
Requires level 18, Natures Grasp (Rank 1), Entangling Roots (Rank 2)

While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 2). Only useable outdoors. 1 charge. Lasts 45 sec.

Starfire

Rank 1
Requires level 20.

Causes 89 to 109 Arcane damage to the target.

Demoralizing Roar

Rank 1
Requires level 10, bear form

The druid roars, decreasing nearby enemies' melee attack power by 30. Lasts 30 sec.

Enrage

Requires level 12, bear form

Generates 20 rage over 10 sec, but reduces base armor by 27% in bear form and 16% in Dire Bear form.

Bash

Rank 1
Requires level 14

Stuns the target for 2 sec.

Swipe

Rank 1
Requires level 16, Bear form

Swipe 3 nearby enemies, inflicting 10 damage. Damage incresead by attack power.

Maul

Rank 2
Requires level 18, Maul (Rank 1)

Increases the druis next attack by 27 damage.

Cat Form

Shapeshift
Requires level 20

Shapeshifting into cat form, increasing melee attack power by 40 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities.

Claw

Rank 1
Requires level 20, cat form

Clow the enemy, causing 27 additional damage. Awards 1 combo point.

Demoralizing Roar

Rank 2
Requires level 20, Demoralizing Roar (Rank 1)

The druid roars, decreasing nearby enemies' melee attack power by 50. Lasts 30 sec.

Prowl

Rank 1
Requires level 20, Cat form

Allows the druid to prowl around, but reduces your movement speed by 40%. Lasts until cancelled.

Rip

Rank 1
Requires level 20, cat form

Finishing move that causes damage over 12 seconds. Damage increases per combo point and by your attack power:
1 point : 42 damage
2 points: 66 damage
3 points: 90 damage
4 points: 114 damage
5 points: 138 damage

Mark of the Wild

Rank 1

Increases the friendly target's armour by 25 for 30 min.

Rejuvenation

Rank 1
Requries level 4

Heals the target for 32 of 12 sec

Healing Touch

Rank 2
Requries level 8, Healing Touch (Rank 1)

Heals a friendly target for 88 to 112.

Mark of the Wild

Rank 2
Requries level 10, Mark of the Wild (Rank 1)

Increases the friendly target's armour by 25 for 30 min.

Rejuvenation

Rank 1
Requries level 10

Heals the target for 32 of 12 sec

Regrowth

Rank 1
Requries level 12

Heals the target for 84 to 98 and another 98 over 21 sec.

Healing Touch

Rank 3
Requries level 14, Healing Touch (Rank 1)

Heals a friendly target for 88 to 112.

Rejuvenation

Rank 3
Requries level 16

Heals the target for 32 of 12 sec

Regrowth

Rank 2
Requries level 12

Heals the target for 84 to 98 and another 98 over 21 sec.

Healing Touch

Rank 4
Requries level 20, Healing Touch (Rank 1)

Heals a friendly target for 88 to 112.

Mark of the Wild

Rank 3
Requries level 20, Mark of the Wild (Rank 2)

Increases the friendly target's armour by 25 for 30 min.

Balance
Feral
Restoration

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